Categories
Advanced and experimental 3D computer animation

Week 5

Categories
MA 3D Collabration Unit

Week 6

This video is the animation of the second fight. At present, only the basic big movements have been done, and some other details will take time to do.

This video is a bit more difficult than the previous fight, because the character has a lot of rotations and displacements and there is a gun-turning part in the middle. Compared with the previous video character, it is much more difficult to do it on a simple line.

The second difficulty is that the weapon is rotated, so part of the time is the left hand is close to the end of the weapon, and the other part is the right hand is close to the end of the weapon. But there is only one parent on each hand, so once you parent them to the weapon, it will be difficult to turn around, so I choose to flip the locator that has the rotation in the middle. So the front part is the gun and the direction of the outside box is the same, and the other part is reversed 180 degrees. This solves the problem very well.

In the end, it seems that the whole action is very smooth, there are no major defects in it, and the completion is very good.

Categories
MA 3D Collabration Unit

Week 5

Week 5: Seminar and 1-1 support

Key summary:

•Part 1: We will finish the last 3 groups’ informal discussion and presentation

 •Part 2: Group seminar & feedback session. For this activity to work, if you are in the same group then please don’t sit together, we will be doing a design activity to help you to take your project forward.

Summary of your work 

  • What is it? 

This is a story.

The martial god Ivy alone guards the artifact of his former comrade-in-arms (lover) by the sacred tree of the altar.

The cool water of the divine pool suppressed the soul of the spear, and the comrades-in-arms died in front of them and turned into this wisp of soul into their own artifacts, desperately trying to protect their own lovers. Even after many years of death, this wisp of soul does not forget the infinite intention of fighting and killing.

Ivy Looked at the restless spirits in the pool, full of sentimentality, and paced into the formation. The spear seemed to sense the call of its lover and began to emit a piercing beep. Yu Shi was touched by the love of his comrades-in-arms and decided to accompany the spear to dance for a while. With his right hand outstretched, the spear flew in.

What is its purpose? 

Make a Chinese-style animated short with fighting

What are the key features? 

Chinese style, with fighting embodies inheritance and a sense of fate.

Role assignments and group responsibilities? 

I’m a 3D animation major, so I’m in charge of adjusting the animation, storyboards, and cameras.

What does the work aim to achieve? 

Concept – what is its novelty? 

This short film has battles and scenes, and there are many online novels that have been sold for copyright and 3D animations, almost all of which are in this style. So I want to make an animation with this.

What is driving the narrative? What is the development process? 

There are characters’ battles and characters’ memories, and these two parts are interspersed with flashbacks to advance the story.

What is the practical scope of your research? – Think about how your knowledge and skillsets compliment your collaborators’  

I have experience working in a 3D animation company and know how to do 3D animation and storytelling, so I can use this knowledge to help my peers make 3D animations. And my mates will help with what they know about rigging, modeling, lighting, and work on the whole thing together.

Target users/audience  

Who is the work aimed at?  

Mainly young people like me want to be a hero.

What aspects of the work have been chosen due to this? 

I’m a 3D animation major, so I’m in charge of adjusting the animation, storyboards, and cameras.

Why have you chosen this target user/audience demographic? 

Technical

What techniques are you and your collaborators employing to achieve your goal? 

The main software used in technology is Maya, because it is a very good software for animation, and modeling in Maya is also because the problems that will occur when transferring models between different software will be greatly reduced, This also facilitates the cooperation of various departments.

Plans and timelines 

  • What is your timeline for the finalization of your project? 
  • How will you test aspects of your project as you progress? 
Categories
Advanced and experimental 3D computer animation

week 4

Flash Animation – Dog Walk – Steven Fraser Art
dog walk cycle | Dog animation, Dog anatomy, Animation sketches
52 Glen Keane ideas | glen keane, disney concept art, animation art
German Shepherd Running Side Cartoon Animation Frame Vector Stock Vector -  Illustration of animal, mammal: 160265766
Categories
MA 3D Collabration Unit

Week 4

Story Board

This week is for the storyboard. In fact, the storyboard should have been done from the beginning, but because this was originally the task of another member of our team, she left our team and went to another team, so this was not done. Then I didn’t realize it because I was doing animation all the time, so I didn’t realize that I needed to make a storyboard until the teacher reminded me. As a result, we had already done it later, and part of the animation had been done, but the storyboard had not come out yet. . So this week’s task is to do the storyboard.

The story has only the general mainline, and only the first part of the shot is divided, so I drew the already determined shot first.

Draft shoot

P1c1: Medium shot, camera panning to follow. The view follows the leaves as they drift down and finally land on the tip of the lance.
P2c1: Close up, camera fixed. The lance is awakened and activated, starting to shake and vibrate.
P2c2: Panoramic view, camera surround. Panoramic view of the lance as the whole lance is surrounded by the hostile aura of the soul
P2c3: Close-up, camera fixed. The heroine’s feet splash against the water as she runs past
P3c1: Panorama, camera panning to follow. The heroine runs towards the centre of the scene, right hand raised, lance in hand.
P3c2: panorama, camera pans to follow. Part of the heroine’s lance dance.
P3c3: Close up, camera pans back. Lance flying up ready to articulate the special scene.
P3c4: close-up, camera pans forward. The lance falls down to the memory section.
P10c1: Large panorama, camera pans back. The heroine takes a nap against the sacred tree with the lance in her arms, the camera keeps pulling back to show the whole scene.

Categories
Advanced and experimental 3D computer animation

Week 3

After searching the video I recorded about my cat Moqi, I found a very suitable video for my animation. There was a fly on my windowsill. Moqi saw it and felt curious about it, so she went to play. The fly finally flew out the window, leaving Moqi to lean over and lookout. This animation is very interesting. And in the end, the fly flew away and no one was hurt. It was a good time, about a minute in all.

Other videos to watch can be found on my YouTube page. Many are due to the length of time, or because some have interaction with tao, so there is no choice.

I have exported this video as a sequence frame and uploaded it to the network disk.

Categories
MA 3D Collabration Unit

Week 3

This week is mainly to continue to do last week’s animation. Previous problems with the left hand and neck have been resolved, so the left hand and neck need to be readjusted. And the animation needs to add intermediate frames and parts of the buffer. And for the convenience of special effects, the movements and movements of characters need to be adjusted according to the normal situation. The reference video has parts of the speed up and the speed down, which have to be changed to the normal speed.

While continuing the animation, I asked zhou Qi, my classmate who knows martial arts. She pointed out some of the irregularities in this video. It took a bit longer because there were a lot of changes to make. First of all in order to move the painting. The wrist of the left hand is patent with the weapon. But as I said before, the weight of the left hand was not brushed properly, so after the weight was brushed again, the left-hand part was partially deviated, causing the hand could not hold the weapon. So this part needs fine-tuning. Some of the movements of the characters in the video are not standard. For example, the squatting horse steps directly into the knee, which is not standard enough. And because the character wears boots, the feet are hooked all the time. So the leg lifting part is very unnatural. This part also needs to be changed.

Finally, after watching my video, the teacher suggested that throwing up the weapon in the later part of rotation could make it rotate faster so that it would be fierce. After catching the weapon, the fierce stop would make people feel shocked and more handsome. So I’ve accelerated the rotation of the weapons in the back.

The second is the running movement. In front of this scene, there needs to be running like endurance. Because the video used as a reference is very stylized, there will be some differences when it is adjusted to a real person, so I need to solve this problem.

Reference Video: https://www.instagram.com/tv/CZcJz8YBJxr/?utm_medium=copy_link

Categories
Advanced and experimental 3D computer animation

Week 1


The topic of Advanced and experimental 3D computer animation

Because I am studying abroad, I haven’t seen my cat for a long time. Therefore, I saw my cat Moqi during a video chat with my parents, and I miss him very much. So I plan to make a video with him as the protagonist and have finished my homework.

The second reason is that I have worked in a 3D animation company, so I know clearly that the motion capture technology has been used to solve the animation related to characters. Most of the role of our animators is just to adjust the motion capture. Animal-related animation, however, continues frame by frame. Even with the advent of cat or other animal capture technology. Because of the language gap between humans and animals, it is difficult for animals to perform in accordance with human ideas. So studying animal-related animation is very useful and irreplaceable in the short term.

At last I really missed my cat, Moqi. Every time I videotape with my parents, he always runs around and is not interested in me behind the camera. I really want to see him again and touch him.