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3D animation Fundamentals

Week 2: Bouncing Ball

Bouncing Ball is the foundation of everything. Although simple, there are many precautions. The first is a pinball in place, a ball slowly stops after falling from a high place. One should pay attention to extrusion and stretching.

Challenge 1: Bouncing Ball with Travel 
Using a rig of your choice (three ways – basic sphere/groups, common rig, or detailed), create a bouncing ball animation that travels across the screen and comes to rest naturally. Playblast your animations and upload them to your blog.

Challenge 2: Bouncing Ball Obstacle Course
Using a rig of your choice (three ways – basic sphere/groups, common rig, or detailed) and a series of modelled shapes, build a obstacle course and animate a bouncing ball navigating its way through it. You can either create a ‘real physics’ or ‘cartoon physics’ bouncing ball animation. Create your animation in the ‘side view’ so that is ‘non-perspective’ (see example). Playblast your animations and upload them to your blog.

The second is forward pinball. Pay attention to the distance between the balls and the rolling of the ball, as well as the direction in which the ball is squeezed and stretched.

Finally, the combination connects him with several plates to create a video of a bouncing ball. The point is to be more interesting. I saw a seesaw inside, so I added another ball in and it just bounced back to the box above. Collided, but far away.

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