Categories
Design for animation narrative structure and film language

Week 3: Politics and Persuasion in Entertainment

This week’s course is about Politics and Persuasion in Entertainment.

We can influence or persuade audiences in:

  • §Social media
  • §Broadcast News and events
  • §Film and Animation
  • §Television

Media platforms with the potential to influence or persuade audiences:

  • broadcast
  • print media
  • mainstream films and animated
  • independent films and animated
  • games
  • podcasts
  • social media/network profiles.

How messages in moving image are used:

  • §Subliminal or masked content
  • §Overt / Propagandist intentions
  • §Persuasive / commercial targets
  • §Documentary / Investigative
  • §Independent / Personal struggle, observation or experience

Under the topic of politics in film and media the key areas include:

  • §Political persuasion
  • §Commercial persuasion
  • §Race
  • §Gender
  • §Equality
  • §Disability
  • §Ethics

How do politics shape what is being made in media?

  • Documentary film
  • Cinema
  • Television
  • Games
  • Advertising

Taxonomy of Animated Documentary

  • 1.has been recorded or created frame by frame
  • 2. is about the world rather than a world wholly imagined by its creator
  • 3. has been presented as a documentary by its producers and/or received as a documentary by audiences, festivals or critics

Under the theme of film and media politics, key areas include. Political belief, business persuasion contest, gender equality, disability ethics
Anime movies look very interesting, even lighthearted. But in fact, it will contain strange or obscure information. The Batman and Joker movies can be seen as an analogy to the war on terrorism and the Bush administration. The clown is a madman who wants to destroy everything or a terrorist. Batman uses city-wide tracking devices and eavesdropping on other people’s mobile phones in the name of security.
It has positive significance in some policy propaganda, such as the popular science propaganda of depression and Alzheimer’s disease.

We usually think of video games as a medium of entertainment, a medium of leisure, distraction, or release. But there are other ways to understand this medium. Video games can create or express ideas by constructing models of how things work or how they work better or in different ways. This kind of argument is called procedural rhetoric, which is an argument constructed by modeling rules and behavior rather than by words or images.

Categories
3D animation Fundamentals

Week 2: Bouncing Ball

Bouncing Ball is the foundation of everything. Although simple, there are many precautions. The first is a pinball in place, a ball slowly stops after falling from a high place. One should pay attention to extrusion and stretching.

Challenge 1: Bouncing Ball with Travel 
Using a rig of your choice (three ways – basic sphere/groups, common rig, or detailed), create a bouncing ball animation that travels across the screen and comes to rest naturally. Playblast your animations and upload them to your blog.

Challenge 2: Bouncing Ball Obstacle Course
Using a rig of your choice (three ways – basic sphere/groups, common rig, or detailed) and a series of modelled shapes, build a obstacle course and animate a bouncing ball navigating its way through it. You can either create a ‘real physics’ or ‘cartoon physics’ bouncing ball animation. Create your animation in the ‘side view’ so that is ‘non-perspective’ (see example). Playblast your animations and upload them to your blog.

The second is forward pinball. Pay attention to the distance between the balls and the rolling of the ball, as well as the direction in which the ball is squeezed and stretched.

Finally, the combination connects him with several plates to create a video of a bouncing ball. The point is to be more interesting. I saw a seesaw inside, so I added another ball in and it just bounced back to the box above. Collided, but far away.